Saturday, June 16, 2018

Eisenhorn

Finally finished up the Eisenhorn figure I picked up two months ago. Resin, and with a few problems that resin brings (e.g., warped staff), the sculpt is nevertheless very detailed.


It came with a nice base too.


I'm not a big fan of game fluff, but I've really, really enjoyed the Eisenhorn books by Dan Abnett, along with his Ravener and Pariah series.


'Til next time.

Wednesday, June 6, 2018

Warscryer Citadel

Games Workshop recently re-released their Skullvane Manse terrain kit as an AoS piece called Warscryer Citadel. Whatever you call it, it's a unique and cool terrain piece. I've just recently finished mine.


To move this large kit along, the airbrush was used extensively. Starting with the stonework of the citadel.


This was the paint progression for the worked stone.


To get the worked stone visually separated from the surrounding rock work, I painted the natural stone starting with purple, then worked up to lighter colours with more tonal variety.


Thus, this paint progression for the rocks.


Anyway, after those base colours were laid down, and I had sprayed the wood sections, everything else was brush-painted. And honestly, it went pretty quick.


Lot's of cool geometry in this kit.


Don't know what I'll be using it for, but I desperately wanted one right after the original kit went out of print. Happily, it came back!


'Til next time.

Thursday, May 31, 2018

Sergio Calvo Painting Workshop

Sergio Calvo is a Spanish figure painter who has recently made a cross-Canada tour, giving painting workshops utilizing his award-winning painting method. I, and several painters from Edmonton, drove down to Calgary last weekend to catch his 2-day class.


The workshop, held at the Ogre's Den, was well attended. 19 students for the weekend.


We all used this 75mm Conan figure from the Black Sun sculptor. All were primed black with a white frontal highlight.


Sergio's method was pretty straightforward. 5-layer brush painting. The odd part of his method was to then blow a shade filter onto the figure through an airbrush at very low psi. We were all wondering how this would work out as the workshop progressed...because we would not be able to see the impact of the technique until the very end of the class.

So, here is the figure with the first layer down. Again, this is brush-painted, which would not have been my choice if doing the figure myself. (I would have airbrushed on the first several layers.)


At the end of day one, 5 layers were brush-painted onto the skin. Leather and fur were tackled as well. The second day was for the face, metal and filter airbrushed layers.


By the end of the second day, we had run through all the techniques, but no one was able to finish their figure off. Regardless, we got the point of the workshop, which was brush painting first and finishing off with airbrush.

To be honest, I didn't like the technique...


...except on the cloth. Boy, did I like that. I had brush painted a base layer of dark red, and a mid-tone layer. Then I used Sergio's filter technique to spray dark green into the shadow areas, and hit the highlights with a bright red. Bingo. Solid gold. Strong tonal variation, and not a brush stroke to be seen.


Everyone seemed to enjoy the class, even if there were mixed reactions to the methodology.


Thanks for the class, Sergio!


'Til next time.











Wednesday, March 28, 2018

First Bust Painted

A couple of years back, I took a painting class with Banshee (Spanish painter, Alfonso Giraldes). All the students who took the class got one of his resin busts to paint up. Well, I finally got around to painting mine.


Alfonso is famous in miniatures painting circles for his hashtag #fucksmoothness. His philosophy is that for something to look real, it needs to have harsh tones and a lot of unexpected colour noise in it. I'm not nearly as adventurous in my painting as he is, but I tried to take his lesson to heart and add in more harsh colour than I would normally use in this sort of exercise. Not altogether successful, but I think I'm starting to move in the right direction with this first attempt at larger scale painting.


Last night we had a packed paint/hobby night down in the basement. 8 friends showed up for building, painting and photography. Lots of fun.


Finally, a humbling moment. A friend at work asked if I could paint up a western figure for his Deadlands campaign. I said sure, I'd help him out, but then discovered it was a 3D printed figure with super-soft detail in the print job. I'll admit, this was very tough to work on. We rely so much on good sculpts to prop up our painting. When you get a very softly-detailed figure, it's nearly impossible to achieve good results. Regardless, as promised: painted and delivered. Certainly, a half-hearted attempt. Won't do that again!


'Til next time.

Sunday, March 11, 2018

Orcs for Shadespire

Shadespire continues to dominate my painting table.


This week I was able to get the Orc warband out.


A lot of my friends have painted their Orcs up with black and/or yellow armor. So I went natural, dirty and rusted metal for mine. Nothing special, but they get the job done!


'Til next time.

Sunday, March 4, 2018

Skaven for Shadespire

Shadespire continues to be my favourite boardgames release for the past year. I've been picking up the expansions as they've been released. A couple of weeks back, the Skaven warband came out, and I was very excited to get my hands on them


As I've come to expect from the Shadespire games, these sculpts are off the charts awesome. They were easy to assemble, and fun to paint as always.


I think the Orc team will be next. Stay tuned.

'Til next time.

Monday, February 19, 2018

Doom Commission Complete

My first commission (pro bono) is compete. These are figures from the Doom boardgames, painted for a co-worker. They are not quite what I'd call good table-top quality; speed was the most important factor in getting these done. But I am happy with the result, given what I set out to do.


Delivered the finished set about 2 hours before game time!


The big figures where the most fun to do, mostly because these guys had the most detail in the sculpts.


'Til next time.