Thursday, April 18, 2013

eFeora vs Maelok

Got together with Elliot at the Edmonton Wargame Group last Tuesday night for our weekly game of Warmachine. In preparation for the MayDay Steamroller, Elliot wanted a 35-point battle, and I obliged. 

The scenario was Close Quarters (#3). In the setup shot below, you can see the two flag markers at either end of the building ruins.

Here is Elliot's setup (with nice over-exposure from the sun that was pouring into the game room). He has Maelok, two units of Gators, the Wrastler, Bone Swarm, Swamp Horror and a Witch Doctor.

At 35 points, I'm playing eFeora with the Vessel, Blood of Martyrs, Sanctifier, min Flameguard and UA, Choir, the Book, two Mechaniks and a Vassal.

Turn 1. Elliot had the first move and ran his gators forward. He has Death Pact on one unit of Gators, and has turned the other unit undead with the Witch Doctor. Malediction goes up on Maelok. Elliot needs to engage with the Gators to get his armor up, and he is happy to move into the building area because his feat will make him incorporeal.

I went second and also moved up. Flameguard in shieldwall, No Spells on the 'jacks, Escort on eFeora and Ignite on Blood of Martyrs. I keep the 'jacks central to go either way around the building. Vessel moves up the left flank with eFeora to threaten the far flag. Flameguard take the right to contest the near flag in case Elliot makes a play for points.

Elliot turn 2. Gators pour into the ruins.

My turn 2. My right flank. Flameguard shieldwall and mini-feat to get to armor 21. They contest the flag. Behind them is Blood of Martyrs with Ignite, No Spells and Enliven.

My left flank. Vessel moves up and causes fire within 2" catching 2 Gators on the other side of the wall. eFeora moves up and sprays through the Vessel, catching 4 more Gators on fire. Sanctifier is with eFeora to provide the Escort armor bonus and stop incorporeal shenanigans. Like a dope, I've killboxed myself from the side of the table. 2 victory points to Elliot. Damn!

Elliot's turn 3. Sun is starting to go better lighting for pics. Elliot feats. The Bone Swarm and Wrastler make short work of the Vessel, clearing the way to eFeora. His first Gators charge through the wall as incorporeal, but Exorcist from Sanctifier turns the first two corporeal, blocking line of sight and further charges on eFeora. Nevertheless, the first two Gators knock eFeora down to 1 hit point. They have chanted for re-rolls and land a ton of damage. In order to finish the job, the following Gators hit their own fellows in the back (kill, tough both, knockdown) and then get follow up reach attacks on eFeora. Even with rerolls, most of the extra attacks miss (needing 8s), and when they do land, Elliot can't roll over a 6 to get the 'caster kill.

On my right flank, Elliot has managed to kill one Flameguard with a Gator. This triggers Hand of Vengeance on Blood of Martyrs.

My turn 3. Sun is down and photo lighting is now bad. Bonded Sanctifier hits Bone Swarm and Wrastler setting both on fire. eFeora feats and loads up on focus, and also transfers fire to Maelok. After a Fire Step to get back into the killbox, she is camping at armor 26. The Gators are getting worn down. Fire damage and various attacks mean most Gators are down to just a couple of hit points.

On my right flank, Blood of Martyrs is Ignited with Hand of Vengeance and Battle Hymn. That makes him MAT 10, POW 22. He wades in and quickly kills three Gators and gets very close to Maelok. Oh, I do miss Thyra's sidestep affinity at this point!

Elliot's turn 4. Elliot throws everything at eFeora, but can't bust through ARM 26. However, she is only sitting at 1 hit point. Maelok backs up to his flag and casts Venom to get corrosion on eFeora. He sticks it. Dang.

My turn 4. Maelok is exposed and camping no Fury. If I can roll a 1 or a 2 and shake the corrosion on eFeora, I'll have the game. I roll a 6. eFeora takes one point of corrosion damage from Venom and the game is over.

Fun and well played Elliot!

'Til next time.

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